Starting with my first published tutorial in Highend 3D Magazine in 2004 I have enjoyed a successful career of teaching computer graphics to a diverse range of students. Many of my students have gone on to successful careers at Disney, Marvel, Blizzard, ILM, Digital Domain and other successful feature film, game, and many other studios and art companies world wide. I see their names in the credits of blockbuster movies and video games. I have a lot of fun teaching and I believe my students and I have all become better artists together. I currently teach a digital creature sculpting class at the internationally renown Gnomon School of Visual Effects in Hollywood. I have been an instructor at the Gnomon School since 2007 teaching courses in Digital Sculpting, Introduction to Maya, both on campus and online. I also teach recurring workshops on ZBrush and Substance Painter at the Los Angeles Academy of Figurative Art. And I have been a guest lecturer at Harvard Medical School, I've given talks at the Pixologic booth at SIGGRAPH, tuaght workshops at Pixologic's annual ZSummit, as well as 3D Printer World.
I've authored and edited a number of books on computer graphics, dozens of magazine articles for leading industry magazines such as 3D Artist and 3D World, and I've recorded numerous video series for The Gnomon Workshop, Pixologic's ZClassroom, Otoy, Lynda.com and Clarafi.com.
Below is a list of links to some of the teaching materials I have authored or collaborated on:
Above is a ZBrush podcast interview I did with Solomon Napolean Blair. Its pretty long.