A model I've had on the HD for a while that I originall created for a digital biology textbook. Sculpted and painted in ZBrush. I rendered is using Octane 3 stand alone which is an amazing piece of software for rendering high resolution photo real stills. I kept this very simple using a glossy shader for the frog, a specular water shader preset for the water drops (which are simply dynameshed ZBrush blobs). The sole light source is the HR Images (from Dosch collections). I could add a light source to represent flash and maybe a slightly trickier shader that has some SSS for the frog but I fell like it came out pretty well overall. Maybe I'll add a dragonfly in the next version and some more complex shading. Minimal Photoshop on this, just basic color correction and cropping.