Pseudoscorpion for VR

This is a pseudoscorpion model I created for a group of scientists working in Italy on an educational VR project. The project is funded by the European Social Fund. I modeled it in ZBrush, retopo and rigged in Maya. Textures were created in substance Painter. Since this is a real-time VR project I had to keep the total poly count low. I think this is around 24K quad polys using 2 2K textures. Very pleased with how it came out, can't wait to see the final VR project. Pseudoscorpions are not true scorpions but they are arachnids. They are very small and completely harmless to people. They often hitch a ride on other larger insects.

Eric keller pseudoscorp iray 03

rendered in Iray in Substance Painter

Eric keller pseudoscorp iray 01

rendered in Iray in Substance Painter

Eric keller pseudoscorp iray 02

rendered in Iray in Substance Painter

Eric keller pseudoscorpion textured 02

Substance Painter screenshot

Eric keller pseudoscorp substance 03

Substance Painter screenshot

Eric keller pseudoscorp substance 01

Substance Painter screenshot

Eric keller pseudoscorp substance 02

Substance Painter screenshot

Eric keller pseudoscorp maya 01

Maya screenshot

Eric keller pseudoscorp maya 02

Maya screenshot

Eric keller pseudoscorp zbrush 05
Eric keller pseudoscorp zbrush 04
Eric keller pseudoscorp zbrush 01
Eric keller pseudoscorp zbrush 02
Eric keller pseudoscorp zbrush 06
Eric keller pseudoscorp zbrush 07
Eric keller pseudoscorp zbrush 03