Goliathus beetle for Augmented Reality

Super fun project I worked on; an augmented reality app for a promotion at the Alexander McQueen shops @alexandermcqueen. I modeled and textured the goliath beetle. App was created by Jake Mengers @digitalinsectarium, AR App built by @_bruvva. Shoe scans by @dmblees and @jandiraguasque. Model was fairly low poly and all textures had to fit within one 2K texture. Model was less than 30K polys. Did not do much to the bottom since it would not be seen in the final app.

Goliath beetle rendered in Substance iRay

Goliath beetle rendered in Substance iRay

test video of AR app created by @_bruvva

test video of AR app created by @_bruvva

Goliath beetle rendered in Substance iRay

Goliath beetle rendered in Substance iRay

Goliath beetle rendered in Substance iRay

Goliath beetle rendered in Substance iRay

wireframe view of the low poly model in Maya

wireframe view of the low poly model in Maya

wireframe view of the low poly model in Maya

wireframe view of the low poly model in Maya