My Cafe model. Some renders created in Redshift and others in Arnold. This was created for my "Introduction to Maya 2026" series for the Gnomon Workshop . The textures were created by my partner Irene Devin Keller (https://www.artstation.com/irenedevin) in Substance Painter. The models were inspired by multiple visits to Cafe du Paix in La Rochelle and Bouillon du Marche in Niort, France.
https://www.thegnomonworkshop.com/workshops/introduction-to-maya-2026-volume-1
https://www.thegnomonworkshop.com/workshops/introduction-to-maya-2026-volume-2
https://www.thegnomonworkshop.com/workshops/introduction-to-maya-2026-volume-3