Cafe Bar Model and Texture

Continuing work on my French cafe project. This is the bar and stools. An original model I created in ZBrush and rendered in Arnold for Maya. The textures were created by my partner Irene Devin Keller (https://www.artstation.com/irenedevin) in Substance Painter. The models were inspired by multiple visits to Cafe du Paix in La Rochelle and Bouillon du Marche in Niort, France.

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Cafe bar rendered in Arnold for Maya

Bar in Substance Painter

Bar in Substance Painter

Stool in Substance Painter

Stool in Substance Painter

Bar scene in Maya. Character model is one of the stock figures that comes with Maya.

Bar scene in Maya. Character model is one of the stock figures that comes with Maya.